On this episode, Maria and Meghan have an in-depth conversation about design philosophy in Magic the Gathering. Should Wizards of the Coast change how they approach designing cards? Are they focused too much on creating "powerful" rares? Does sacrificing power mean sacrificing fun or selling fewer packs? PLUS: thoughts about everyone's favorite topic: BANS! Should WotC ban the payoff or the enabler? How do they avoid having to ban things in the first place? Fret not, Maria and Meghan manage to solve all of R&D's problems in this one 50-minute episode. They're just that good, people.
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