What happens when a AAA developer walks away from big studios to build his own game from scratch in a language most developers have never touched?
In this episode, we explore the journey behind Art of Reflection, a first-person puzzle game built in D. Lewis shares why he chose this unconventional language, how systems thinking shaped his design, and what it really takes to build something solo for over four years.
Lewis’ website: http://lewisnicolle.com/
X: https://x.com/hydrozoagames
The Art of Reflection: https://store.steampowered.com/app/2290770/The_Art_of_Reflection/
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Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
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