Max Lander and Aaron King dig through RPGs of yore to bring you valuable nuggets of mechanics, lore, and strangeness. They read the fucking manual so that you don't have to.

This episode, we're joined by Essay Mnktl, audio engineer and player on the Three of Hearts podcast. We talk about the first edition of Fiasco by Jason Morningstar. What's up with these "story games"? How can a designer set tone and expectations for potentially problematic material? And who wins the first out-and-out argument between Max and Aaron?

If you want to support the hosts, check out the RTMF Ko-Fi store for limited-run zines and merch. If you want to chat about the episode, join our Discord!

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