With all the puzzle pieces that make up a AAA video game, how do you make sure that those pieces are put together in the correct way and at the right time? This is where Associate Producer Lisa Kretschmer and her team comes in!

How do you project manage all the different development teams in an efficient way? How do you plan the sprints – and what even are sprints? What is SCRUM and agile development? How do you manage creative people and enable them to do their magic? How do make sure deadlines are kept? And what does being a leader actually mean?

Also, make sure you pay attention to the pastry Lisa brought - it might be one of the most beautiful ones ever featured on the Fika Sessions.

Tools & Links:

Books:

Clinton Keith - Agile Game Development with SCRUM

https://www.amazon.com/Agile-Development-Scrum-Addison-Wesley-Signature/dp/0321618521

Travis Bradberry, Jean Greaves – Emotional Intelligence 2.0

https://www.amazon.com/Emotional-Intelligence-2-0-Travis-Bradberry/dp/0974320625

Susan Jeffers – Feel the Fear …and Do It Anyway

https://www.amazon.com/Feel-Fear-Do-Anyway/dp/0345487427

Kim Scott – Radical Candor

https://www.amazon.com/Radical-Candor-Kim-Scott/dp/B01KTIEFEE

Joanna Root, Dean Hume – The People Manager

https://www.amazon.com/People-Manager-Guide-First-Managers-ebook/dp/B084WVGG94

Patrick Lencioni – The Five Dysfunctions of a Team

https://www.amazon.com/Five-Dysfunctions-Team-Leadership-Fable/dp/0787960756

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