Once you get the official offer letter, the fun is just beginning.

There’s a good chance you’ve learned the hard skills, things like color theory, mapping techniques, best practices for writing code, etc. But there’s a good chance your boot camp, or even your traditional four-year program didn’t teach you about how to really excel in your career– how to be a great team player.

This week, Aimee Miller joins the show to close out the Get Hired series where she’ll offer some insights into how UX designers and software engineers can work with their counterparts on the product team to build truly great software.

Topics: • 02:59 – Communication comes first • 06:29 – Keep an eye out for when other people aren’t expressing themselves • 07:00 – Product Managers are part of your team. Not enemies • 07:58 – The three-legged stool • 08:40 – UXers need to have more empathy for their own team • 09:40 – Communication isn’t just one way • 10:39 – How do we get developers more involved upfront? • 11:46 – Trust is the foundation • 12:23 – Collaboration early saves meetings later • 13:20 – Product managers need expert opinions • 17:50 – We’re all just trying to solve problems • 19:29 – We often run on assumptions. Great product managers push back on those assumptions • 20:59 – Make it a part of team culture that you succeed or fail together. • 22:07 – Continue to learn what your team does and how you can support them • 26:28 – Never start developing something without the PM knowing. • 28:12 – We need to build trust and a partnership with our team

Helpful Links: • The Role of Design in Business StrategyBritney Spears Is Finally Free From Her Father’s Control After More Than 13 Years

About AimeeWith over 15 years of professional experience, in roles ranging from Graphic Designer to Product Manager, Aimee has acquired a versatile skill set. Her focus over the past 13 years has been Project and Product Management, where she has managed teams varying in size from 1-30+ team members on software applications, custom content management systems, and digital advertising projects.

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