* Email from Insaniac99: Ideas for questors of Garlen going too far, whether healer or protector.
* Sidebar about movies related to overprotective parents.
* Geographic Exploration: Cara Fahd
* Cara Fahd has everything! Variety of terrain types to cover many different campaigns.
* Josh bursts a bubble by talking about things you can’t do in Cara Fahd.
* Areas near Cara Fahd and what they can offer.
* Sidebar about Landis and its lack of development details.
* Internal border fuzziness between the ork carads.
* Discussion of Cara Fahd’s dearth of Elemental Wood.
* Cara Fahd is a new nation, dust is still settling.
* Campaign Theme: Nation building and what an “ork nation” will look like.
* Overview of political conflicts and challenges facing Cara Fahd.
* Not just politics! Lots of ruins and “traditional” adventuring scenarios.
* Whirlwind tour of cities, towns, and settlements of Cara Fahd.
* Zarass and the mysterious ruins in the southern jungle.
* Basstown, Kerup, and Freewater.
* More threats and dangers in Cara Fahd.
* Setting a campaign in the lead-up to the restoral, and the Blades product.
Find and Follow:
Email: [email protected]
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Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
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