As we follow up our discussion about core mechanics in episode 59, we continue to narrow in on the mechanics for Long Dark Night. In this episode, we looks at advancement, meta-currencies, and personality traits.Previous episodes in the series include:Ep 34: GD1 - Worldbuilding (brainstorming)Ep 37: GD2 - Worldbuilding (details)Ep 40: Dark MagicEp 46: GD3 - Mechanics (high level)Ep 59: GD4 - Core MechanicsYou can view our OneNote notebook at http://mbcast.co/gamedesignworkbookTo get in touch or discuss the show, you can find all of our social media links on our website: http://mbcast.coIf you like our show and would like to support us or get access to some exclusive content, we're on Patreon - take a look at http://mbcast.co/patreonIf you can't support us on Patreon but still want to help us out, how about using our affiliate link when buying RPGs on DriveThruRPG? It doesn't cost you a penny more, and we get a small percentage of the sale, which enables us to buy books for future reviews. Every little helps! https://www.drivethrurpg.com/?affiliate_id=430686Music: Berserkir by Danheim

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