In this week’s episode of Board Gaming with Education Dustin interviews Sam Mendez, a student at MIT studying Comparative Media and also the designer of the board game Unfundable. The two talk about Sam’s game that puts you in the shoes of a Public Health Researcher as you compete with colleagues for funding. We learn about Sam’s background in gaming and his experience with the MIT research groups, like The Game Lab, and their roles in introducing Sam to the academic side of game design. Sam then goes through his experiences with playtesting his game and the differences between developing for academic applications and developing to appeal to games hobbyists.
Thank you to Purple Planet Music for the wonderful contribution of their song "Retro Gamer" for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of "Getting it Done" for our Thumbs Up, Thumbs Down Rapid Fire Round.
Thank you to Dallas Welk, the editor of this episode!
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