GameDev Loadout | A Game Developer Podcast

With 20 years in the technology industry, 10 in the game industry, on 4 continents, Roger Miller comes with a breadth of knowledge. Roger Miller has been on the leading edge of both server and client side technologies from factory automation to data cataloging to award-winning games. He has worked with leading advertising agencies such as Ogilvy One, been a vendor for entertainment companies such as Disney and HBO, created solutions for BMW and Deloitte and been nominated for awards such as the IMGA. He currently runs a small studio in Bend, OR where he crafts quality software with care.

You will learn:

How to effectively use Unity involving nested prefabs, ADB Logcat, package manager, and more. Download Unity for free to get started!

Use a time management technique called timeboxing where you give yourself a maximum time limit in advance and complete the activity within that time frame. Manage and complete small goals first, improve, then move on to bigger goals.

Just because you make a great game does not mean you will succeed. You must research marketing and advertising ahead of time.


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