Avsnitt RPG Lessons Learned 096 – World of Dungeons SWOT Analysis RPG Lessons Learned Spela Dela Facebook Twitter Kopiera länk
On this episode of RPGLL, we perform a SWOT Analysis on the World of Dungeons system! World of Dungeons SWOT Good Bad Internal Strengths Weaknesses Only needs two d6 - super simple Magic rules are inadequate. Truly simple mechanics and abilities; no referencing. No rules or guidance for monsters. Doesn't require GM to roll attacks for creatures. Less "dice time". Less math Limited character ability growth when leveling up Easy to create characters on the fly. Simple character sheet. Easy to die. No info on how to handle death and dying. External Opportunities Threats Lots of room for house ruling or building customizations No adventures are available. Lots of room for creating custom adventures - see threat. Plenty of competition with STR, WIS, INT, DEX, CON, CHA Other RPGs have a more intuitive combat system Connect with us: * RPGLL on Twitter! * RPGLL on Facebook! * RPGLL on Instagram! * RPGLL on Google Plus! Please support RPG Lessons Learned by using our Amazon referral link. Canadian fans: please use this Amazon.ca referral link. UK fans: Please use this Amazon.co.uk referral link. Rss Apple Podcaster →